Free · No sign-up · Phone and computer
Aim TrainerMeasure your speed and accuracy over 30 targets
Tap the center target to start, then hit each new target as fast as you can. After 30 hits you see your average time per target and your accuracy.
Tap the center target to begin
Average time per target
0 ms
When you hit all 30 targets, the score is collected anonymously. No name is sent.
How the aim trainer works
- Choose a target size: large, medium or small. Medium is a good start.
- Tap the center target to start timing; the next target appears at a random position.
- After 30 hits you get your result. Tapping outside a target is a miss and lowers your accuracy.
Your result is the time taken to hit 30 targets divided by 30. Smaller and farther targets take longer to hit, which is known as Fitts’s law, so personal bests and statistics are kept separately for each size.
Rating guide
The ratings are this site’s own guide for play in a web browser. Mouse and touch favor different movements, so compare results on the same kind of device.
| Rating | Large | Medium | Small | Comment |
|---|---|---|---|---|
| Very fast | < 400 ms | < 450 ms | < 550 ms | Precise aim with no wasted motion. |
| Fast | 400–500 ms | 450–550 ms | 550–650 ms | Clearly faster than typical. |
| Typical | 500–600 ms | 550–650 ms | 650–800 ms | About the same speed as most people. |
| A bit slow | 600–750 ms | 650–800 ms | 800–1000 ms | Try moving straight to each target. |
| Slow | ≥ 750 ms | ≥ 800 ms | ≥ 1000 ms | Focus on accuracy first, then build speed. |
Why your results change
- Target size: Smaller targets need more time to line up precisely.
- Input method: On a phone you tap directly; on a computer you aim with a mouse, so the same person scores differently. Mouse sensitivity (DPI) matters too.
- Screen size: Larger screens mean longer distances to targets, which tends to take more time.
- Focus and warm-up: Warm hands move more smoothly and usually score faster.
Tips to aim faster and more accurately
- Look at the target, then move in one straight line.
- Stopping just short and adjusting is usually faster than overshooting and coming back.
- Prioritize accuracy at first, then build speed.
- On a computer, keep the same mouse sensitivity while practicing.
Frequently asked questions
What is an average score?
With medium targets, around 550–650ms per target is a common figure. This page treats that range as “typical”. Experienced FPS players often reach the 400s.
Is practicing on a phone useful?
Mobile shooters and FPS games require quick, precise taps on the screen. Testing on a phone lets you practice under conditions close to real play.
What mouse sensitivity should I use?
This page uses your normal browser cursor, so your system and mouse settings apply. Matching your in-game sensitivity makes practice more transferable.
Do misses affect my result?
Misses add no time, but they are shown as accuracy in your result. Only the average time is used for score statistics.
Is my result sent anywhere?
When you hit all 30 targets, the score calculated from your average time, the total time, the target size, your device type (computer, phone or tablet) and the page language are sent. No name or email is collected, and IP addresses are not stored with scores. Unfinished runs are not sent. Your personal best is stored only in this browser.